Cominted Labs
06/17/2024
[Workflow Series #6 - How We Created an Asian Temple in 3D with AI Image References]
Camila, environment artist at Cominted Labs detailed her creative process for building an Asian temple using AI image references and working within Blender & Unity to bring it to life!
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05/17/2024
[Workflow Series #2 - Creating characters with hair for video games]
Juan Cruz, character artist at Cominted Labs, offers valuable insights into the technical and creative aspects of crafting game characters with hair in blender.
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05/17/2024
[Workflow Series #1 - How we animated 100+ 3D creatures for a open-world game]
The team at Cominted Labs is tackling interesting challenges for our clients on a daily basis.
In this series of articles, our artists will be sharing their learnings & with you!
In this first article, Lucas shares his technique to animate over hundred of creatures for an open-world game (TCG World)
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09/20/2023
"Cominted Labs has been a top performing studio on our platform. We have partnered with them on multiple large gaming projects for clients, and they have consistently delivered excellent 3D and animation workβ
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465 Brickell Avenue
Miami, FL
33131