AllBinary
08/30/2024
I have updated most of my games for Windows. My Windows builds now use OpenGL. I was using SWT, but it was really slow unless you had really fast single thread performance. This means I can bring my 3d games to Windows as well. Getting closer to making multiplatform multiplayer 2d and 3d games with ease using my AllBinary Platform with GDevelop JSON imports that allows for optional A.I. support.
Changed from SWT to OpenGL for Window Native Builds Added OpenGL support for new Windows build for better performance as SWT was very slow. Updated most of my games: https://allbinary.itch.io/space-war-shmup https://allbinary.itch.io/minispacewar-with-...
06/24/2024
Microsoft has been kind enough to allow my Space War - SHMUP into the Microsoft Store:
06/10/2024
Every game developer should make at least one 2d multiplayer game for mobile. I did this more than 15 years ago, but now I have a Windows native build of the same game:
ZeptoTanks - Online Multiplayer by AllBinary Platform Little multiplayer tank battles
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