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10/03/2012

MW3" redirects here. For the MechWarrior game, see MechWarrior 3.

Call of Duty: Modern Warfare 3

Official box art
Developer(s) Infinity Ward
Sledgehammer Games
Additional work by:[show]
Publisher(s) Activision
Square Enix (Japan)[1]
Distributor(s) Activision (retail)
Steam (online)
Designer(s) Glen Schofield
Michael Condrey
Writer(s) Paul Haggis
Will Staples[2]
Composer(s) Brian Tyler
Series Call of Duty
Engine IW engine[3][4]
Version 1.17 (PS3)
1.11 (Xbox 360)
1.9.441 (PC)
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360[5]
Wii[6]
Release date(s)
November 8, 2011[show]
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer, Co-op
Media/distribution Optical disc, download
System requirements
See Development section
Call of Duty: Modern Warfare 3 is a first-person shooter video game, developed by Infinity Ward and Sledgehammer Games, with Raven Software having assisted in development.[8] It is the third installment in the Modern Warfare series, a direct sequel to 2009's Call of Duty: Modern Warfare 2, and the eighth Call of Duty installment.
The game was released on November 8, 2011 in North America on Microsoft Windows, Xbox 360, PlayStation 3,[9] and Wii,[7] with a separate version for Nintendo DS developed by n-Space. In Australia, the Wii version was released on November 23, 2011.[10] In Japan, Square Enix handled the installment with a separate subtitled and dubbed version, as they did for Call of Duty: Black Ops, released November 17, 2011 and December 22, 2011 respectively. Within 24 hours of going on sale, the game sold 6.5 million copies in the U.S. and UK alone and grossed $400 million, making it the biggest entertainment launch of all time.[11][12][13]

10/03/2012

Need for Speed: Underground (NFSU or NFSUG) is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003. It was the first Need for Speed game to be released in Japan since Need for Speed: High Stakes.
Underground is a complete reboot for the series featuring a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city at night. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was commercially successful, and inspired a sequel.

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