inStreamly

inStreamly

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03/09/2025

While everyone talks about AI replacing creators, we built AI that helps creators succeed. Welcome streamerzy.pl 2.0, a new version of polish leading platform for streamers and content creators. What’s new?

🤖 StreamRunner AI Assistant
An AI-powered tool designed to help creators with equipment setup, content planning, scheduling, and brand development. The assistant makes professional streaming guidance more accessible to creators at all levels.

📱 TikTok Live Network
We've expanded beyond traditional streaming platforms with TikTok Live integration, giving creators access to new audiences, live streaming campaigns, and cross-platform community building opportunities.

What’s streamerzy.pl?
The platform serves as a comprehensive resource for Poland's streaming community:
➡️ Practical guides and tutorials for streamers
➡️ Real-time top streamer rankings
➡️ inStreamly integration
➡️ Community features
➡️ Brand partnership opportunities

These updates allow us to work more closely with creators and provide better support for their daily streaming activities. We're planning to expand with localized versions of the platform in additional languages, bringing these creator-focused tools to international streaming communities.

The project has been coordinated by Filip Vukić, our Head of Community, who has overseen the development to ensure it addresses real creator needs.

06/08/2025

Is it possible for a brand to boost sales while genuinely uplifting an entire community? Absolutely. And our "Dew It Anyway" campaign for Mountain Dew is the ultimate proof. 🏆

We tackled a major cultural paradox: in Poland, being a content creator was Gen Z's #1 dream job... and one of the least respected professions. Instead of taking the easy route, Mountain Dew decided to be part of the solution.

Our guiding principle? "You don't have to be viral to be valuable. Just... Dew It Anyway!"

Instead of a standard campaign, we built a comprehensive ecosystem for aspiring creators, featuring:
🚀 An accelerator program for 50 creators, selected based on their passion, not their follower count.
🎓 A Discord community hub with a series of 9 workshops led by experts on topics creators really need (law, business, mental health).
🤝 Authentic partnerships with mentors like Friz and Izak, who shared real-world knowledge, not just paid posts.
🤖 Innovative inStreamly tech that naturally and contextually integrated the brand into nearly 2,000 streamers' content, generating over 1.6M impressions with an above-benchmark CTR.

And the results? They speak for themselves. 👇

📈 A 33% increase in sales value in the first year alone.
🧠 Doubled Top-of-Mind Awareness (from 16% to 33%!).
🎯 A 6.2% market share at the campaign's peak, exceeding strategic goals.
🎮 A +7 p.p. increase in perception as a brand that "supports streamers" (according to a Twitch Brand Lift Study).
💥 Over 71 million (!) total digital impressions.

The "Dew It Anyway" campaign proved that authentically supporting gaming culture and providing real value drives not only brand love but also powerful business results.

Want the inside story on this award-winning campaign and to see how we built this success step-by-step? Read the full case study on our website!

https://instreamly.com/posts/dew-it-anyway-how-mountain-dew-proven-its-authenticity-in-gaming-culture/

25/06/2025

Poland's first major metaverse music festival just happened!
🎵🎮🎵🎮🎵🎮🎵🎮🎵🎮🎵🎮🎵

Bank Millennium Virtual Vibes 2025 wrapped up in Roblox featuring Polish rap stars Bambi, Chivas, and Tymek. It's a solid case on how to authentically engage Gen Z through gaming platforms.

Here's what made it special:
🎤 Top Polish artists (Bambi, Chivas, Tymek) bringing real energy to virtual space
🎮 Interactive zones where fans could actually DO things, not just watch
🎁 Exclusive digital items that felt like real concert merch
🔄 Multiple show dates so everyone could join the experience

What we're seeing here: Traditional industries aren't just dipping their toes in gaming anymore - they're diving in and creating genuinely fun experiences that people actually want to participate in.

Photos from inStreamly's post 02/06/2025

🎮 From Twitch streamer to startup co-founder building tech used by global brands. Gaming is no longer just entertainment - it became the blueprint for the future of marketing. Two stories that will change how you think about innovation. 👇

🚀 Our co-founder Wiktoria Wójcik takes the stage at Forum IAB Poland 2025 to share the raw, unfiltered journey of building inStreamly from zero to a platform trusted by major brands across 15 countries.
Her session "Innovation Requires Courage: 5 Lessons from Creating a Startup" isn't your typical success story. It's a deep dive into the real challenges of building something truly innovative in marketing - from Poland to the global stage.
📅 June 5th, 4:00 PM, Room 4

⚡ Szymon Kubiak, our co-founder, explores how gaming has evolved into something much bigger than games themselves in "Multi-dimensional Gameplay: How Gaming Evolves in Transmedia."
The lines between player and viewer are disappearing. Chat influences storylines. Gamers become content creators. Game IPs dominate Netflix and toy stores.
This isn't just evolution - it's revolution.
📅 June 5th, 9:30 AM, Room 1

Gaming communities are rewriting the rules of engagement. Interactive experiences are becoming the new standard. The question isn't whether your audience is in gaming - it's whether you're ready to meet them there.

See you in Warsaw!

What's your biggest question about marketing in the gaming ecosystem?

12/11/2024

What happens when you combine instant dishes, extreme sports, and innovative tech? You get a viral campaign that truly resonates with Gen Z! 🎮🍜

Knorr wanted to connect with younger consumers in a way that felt authentic—something more than just another ad. So, they teamed up with inStreamly and [m]spark to create an experience that would blend seamlessly into the gaming world.

The goal? To make instant dishes as exciting as extreme sports. And we did just that with a little help from our unique Voice Recognition Mechanism (VRM).

Here’s how it worked: streamers would say specific keywords during their live streams - words like "parachute" or "jump" - and boom! An animation featuring Knorr noodles would appear on screen. It wasn’t just any animation though; it was fun, unexpected, and perfectly timed.

💜 The audience loved it so much that they started reminding streamers to trigger the animations by spamming Knorr emotes in the chat, which they created themselves! The community took control, turning what could have been a simple branded moment into an interactive event.

🎯 With over 530 streamers participating, the campaign generated more than 800,000 impressions and a CTR of 0.39%.

This partnership is a perfect example of how brands can tap into the gaming world with creativity and tech-driven solutions. Want to make your next campaign go viral? Let’s chat! 💬🎮

Congratulations to Bartłomiej Matuszowicz and Maciej Bielas, who made that happen on our side!

Read the full case study: https://lnkd.in/dTMvY7_T

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