Futuregames_Poland

Futuregames_Poland

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04/03/2026

Check out another game created by our students as their GP2 (game project 2, 4 weeks, Unity).

SHAPERFOLK is a mobile turn-based tower-defence game with a unique twist - set in a Amazonian forest ecosystem modelled on a 𝐡𝐞𝐱𝐚𝐠𝐨𝐧𝐚𝐥 𝐠𝐫𝐢𝐝 𝐟𝐫𝐚𝐦𝐞𝐰𝐨𝐫𝐤, at the heart of which stands a powerful Ceiba tree named Poe.

🌳 As Poe, you shape how nature grows, adapts, and survives. Evolve to protect Poe from the Lumberfolk and from future deforestation...

Special shout out for picking up a Green Theme for the project - at Futuregames we inspire students to create games that go beyonf pure entertainment and address ecological and social issues 🙌🏻👏🏻✌🏻

Congrats to the team!
Producer | Dean Hodge
Designers | Andreas Törnvall | Delilah B. | Alice Thorsell | Elliot Skog | Jonathan Johansson | Olof Sällström
Artists | Tomasz Żegota | Oliver Sadowski
Programmers | Beytullah Çetin | Guna Sekhar Bakka | Hubert Godawa
Original Score & SFX | sol roach
UI & VFX Artists | Emely Strömberg | Yash Lokhande | Jimmy Chung
Voice Artists | sol roach | Noah Hindborg | Kevin Andersson

Well done! 🥳

27/02/2026

[email protected]

22/02/2026

Futuregames students football league was born last Friday! 🥳 By students, for students, with our small help 😎

16/02/2026

Tencent Europe is partnering with Futuregames as a Growth Partner to help nurture the next generation of video game developers across Sweden and Poland! 🥳🚀🤩

Through this collaboration, Temcemt team will support Futuregames’ 2026 Game Project programme by providing mentorship, setting creative themes and helping students turn promising ideas into scalable projects.

Thank you for joining us in efforts to strengthen the industry and find sustainable ways to enable young talents to enter it 🙌🏻🥳🚀

14/01/2026

A message from the Queen, and a mission that may decide the fate of the kingdom. ✉️☁️

Introducing PARCEL WINGS, a cooperative survival game where players step into the role of seasoned merchants entrusted with a mission of utmost importance.

Players must work together to keep their ship airborne: managing fuel, maintaining the engine and propeller, operating turrets to fight off enemies, and making emergency repairs between waves of attacks.

Developed for Game Project 3, team followed an indie-style workflow to carry the project from concept through to delivery.

🎮 Try it here:
https://lnkd.in/dFUaxqtR

Meet the incredibly talented team behind Parcel Wings:

Game Art:
Alice Andersson
Daniela Marquez
Keira Larsson
Preetha C.
Siri Bundy
Gaspar Stiglich

Programming:
Cornelis Mellin
Daniel Arcombre
Daniel Barbis
Matti Närhi

Narrative Design:
Gaspar Stiglich

Amazing work from everyone involved, strong teamwork throughout! 👏✨

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