Cologne Game Lab

Cologne Game Lab

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19/03/2026

Apply now for our artistic-scientific postgraduate course 3D Animation for Film & Games! The Master’s program is aimed at media professionals from the fields of , , , , etc. who wish to expand their skills in animation and explore the intersection between film and games that has been opened up by technological innovation.

The application phase to the shared program of the and Cologne Game Lab of the is now open until March 31, 2026. Find out about the whole process and the application task (Link in Bio).

Photos from Cologne Game Lab's post 05/03/2026

How does architecture influence how safe a game world feels?

This master’s thesis from our M.A. Digital Games explores how vernacular architecture and insights from neuroarchitecture can shape emotional responses in virtual environments.

The project investigates how architectural elements affect brain activity, mood, and the perception of safety and community in game spaces.
To test the concept, a first-person walkable village was created in Unreal Engine, inspired by Indonesian and Malaysian architectural traditions. The environment features two interactive houses with a hot spring, spa, apothecary, dining area, and inn, designed as a vertical slice for a potential game level.

Applications for our study programs are open until 31 March.
More information in the link in bio

25/02/2026

What’s one thing from the MA GDR you’ll carry into the future?

In this clip, Pragya Mukherjee ( ) shares how the Games and Media Studies courses — and the theoretical foundations of games — continue to shape her thinking and creative practice today.
Curious to learn more about the MA Game Development & Research?

Applications are open.�InfoHour today, Feb 25 | 7:00 pm (CET) via Zoom

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Technische Hochschule Köln, SchanzenStr. 28
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