The Influence Foundation

The Influence Foundation

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Why We Game is creating Digital Media for Analog Gaming | Patreon 02/09/2022

My Patreon page is finally up. And the most recent episode of Why we Game, Jason Brick #2, is up there.

Still have issues with WordPress hassles, but we're on it.

Why We Game is creating Digital Media for Analog Gaming | Patreon Become a patron of Why We Game today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators.

01/20/2022
Why Wee Game: The Fantasy is 40. Plus, Hot Goss… – The Influence Foundation 12/22/2021

http://www.goinfo.org/why-wee-game-the-fantasy-is-40-plus-hot-goss/

Why Wee Game: The Fantasy is 40. Plus, Hot Goss… – The Influence Foundation Why Wee Game: The Fantasy is 40. Plus, Hot Goss… December 22, 2021December 22, 2021 We talk forty years of the Fantasy Shop and some hot goss drops. Dave Wallace joins us to espouse the eternal importance of making new gamers. For the health of the hobby and its industry. And he persuades me away ...

Why We Game: Jon Cleaves – The Influence Foundation 12/15/2021

http://www.goinfo.org/why-we-game-jon-cleaves/

Why We Game: Jon Cleaves – The Influence Foundation Why We Game: Jon Cleaves December 15, 2021December 15, 2021 Jon Cleaves is the CEO and Lead Designer of DGS Games. He was first exposed to the hobby with a classic chit and silhouette game well beyond his ken, Avalon Hill’s Panzer Blitz. Though Jon really cut his teeth on White Box D&D and En Gard...

Why We Game: Jim Pinto – The Influence Foundation 12/07/2021

http://www.goinfo.org/why-we-game-jim-pinto/

Why We Game: Jim Pinto – The Influence Foundation Why We Game: Jim Pinto December 7, 2021December 7, 2021 Jim Pinto is a twenty-year veteran of the gaming industry. He served several years as Art Director at Alderac Entertainment Group (AEG) simultaneously overseeing collectible card games Doomtown, 7th Sea, and Legend of the Five Rings, in additio...

Why We Game: Morgan Weeks – The Influence Foundation 11/16/2021

http://www.goinfo.org/why-we-game-morgan-weeks/

Why We Game: Morgan Weeks – The Influence Foundation Why We Game: Morgan Weeks November 16, 2021November 16, 2021 Morgan Weeks is a writer, a developer, and an editor, but his passion lies in design. Specifically, how a game’s mechanics are essential to communicating what that game is about. Morgan touches on Kickstarter psychology for setting stret...

Why We Game: Seppy Yoon – The Influence Foundation 11/10/2021

http://www.goinfo.org/why-we-game-seppy-yoon/

Why We Game: Seppy Yoon – The Influence Foundation Why We Game: Seppy Yoon November 9, 2021November 10, 2021 Seppy Yoon is the chief game designer at Fight in a Box. They create titles that celebrate rambunctious fun. Seppy believes the purpose of games is bringing people together. He’s bright and charming, and our conversation goes all over the r...

Why We Game: GameHole Con VIII Special – The Influence Foundation 10/27/2021

http://www.goinfo.org/why-we-game-gamehole-con-viii-special/

Why We Game: GameHole Con VIII Special – The Influence Foundation Why We Game: GameHole Con VIII Special October 27, 2021October 27, 2021 This episode provides some cursory coverage of GameHole Con VIII. Admittedly I spent more time attending seminars than getting sound bites, so this episode is a little different than my previous convention content. I promise no....

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