YOUth Bender: Multimedia
04/05/2024
Step into the world of multimedia! Make a child smile, move audiences, and campaign social action π€©
In fulfillment of my college requirements for New Media Art, this Virtual Reality (VR) simulates a physical exhibition of my brainchild to promote social action through multimedia. π
Featuring installations that each target specific objectives, the exhibition shows the multi-faceted impacts of audio-visual stimuli in moving audiences, as well as its practicability and effectiveness in a real-world context.
Join the fun! View the site through this link: https://framevr.io/youthbender
YouthBender: Multimedia 2024
VR site created in FrameVR by Alyza Oroceo
02/05/2024
Multimedia is a double-edged sword. βοΈ
Laced with malice and hatred, it can divide us. However, armed with truth and vigilance, it can unite us to mobilize social action. Today's youth are leading the charge for change, rallying through organizations, campaigns, and more. Multimedia plays a critical role in all of these.
With the advent of technology, digital platforms have become spaces for social action. With youth at the helm, this project aims to ignite their potential in multimedia, harnessing multimedia for civic engagement and social participation. Stay tuned, and letβs explore the world of multimedia!
YouthBender: Multimedia 2024
Poster created in Canva by Alyza Oroceo
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