Paco3d.art
11/08/2023
Well, I've organized the bakes and sorted out the base layers for texturing!
To add a twist, I've decided to have some fun by testing a military version.
This is where you come in. Do you have any fantastic ideas for an alternative skin? I'm all ears and eager to hear your creative thoughts! Let's kick things up a notch together.
Remember, this is a work in progress, and I'm currently in the iteration phase to gather ideas. Stay tuned for the next exciting update!
05/08/2023
Today I crafted some thumbnail and portfolio templates for paco3d.art and I played a bit with modelling with Plasticity and made a USB HUB port that is still under construction.
Apparently there is an exciting workflow that converts out the mesh neatly into quads, and another one that enables you to import SVGs into Plasticity. Would love to start gathering some ideas on what to model next!